Team Rocket

From Pokemorph MUSH Wiki
Jump to: navigation, search
Team Rocket's infamous logo.

Team Rocket was once the largest group working together on the Island. Many Pokemorphs stayed with their creators and served Team Rocket with varying degrees of willingness and passion. Whilst the Pokemorph branch of Team Rocket hurdled many obstacles, the Team was finally disbanded for good when their base was destroyed in March 2041.

Joining Team Rocket

There was two ways get into Team Rocket. The first, and most common method of getting into Team Rocket was involuntary. Pokemorphs, particularly ones with obvious talents in combat or other useful fields, were often captured and imprisoned by the Team. After a sometimes lengthy period of imprisonment and whatever torture was deemed needed to break the Pokemorph's spirits, the Morph was forcefully indoctrinated into the Team, and kept with an experienced partner for some time. Naturally, many Pokemon recently put through the Change were automatically enlisted.

The second method of joining Team Rocket was voluntary, and actually much trickier. The Morph (or human, as in this case, the situation is similar) must first have had contact with a member of the Team. This could've happen either from associating with an agent working undercover, or surrendering during a Team objective. The agent could have either captured and brought in the interested party, or spoken to the executives on the interested individual's behalf. If the individual was decided to be useful, and most were, then they were put into training and orientation to become a member of the Team.

Leaving Team Rocket

According to the Team, the only way out was in a body bag. There was no quitting, and there was no retirement - only 'inactive duty', which still entails occasional work for the Team, often from well outside the base. In reality, Pokemorphs can and did escape from Team Rocket. It was relatively simple to blend in with the other Pokemorphs on the Island -- considering, aside from Freebirths, all First-Gen and Second-Gen Pokemorphs were technically escaped Rockets. The most opportune time for a Rocket to escape was when on assignment, when separated from their partner for one reason or another. At that point, it was really a matter of disposing of the Rocket communication device that was assigned to each agent, and laying low. While it sounds simple, and many morphs did succeeded, it could be tricky to find the right opportunity. Eventually morphs were allowed residences undercover, on the surface; but at that point, they were typically agents loyal to the Team.


Head and executive commander of all of Team Rocket. Made all final decisions and directs the entire Team. It was rumored that the Leader reported to someone else, only known as the Boss. The last known leader of the Pokemorph faction of Team Rocket was Pride.
Had virtually all of the same rights and abilities as the Leader, but only to be used under the supervision of or in the complete absence of the Leader.
Typically remaining in the Base, the Executive was exactly what the title implies. Executives kept order in the Team, and managed the other Agents to a level that would not be possible by the Leader and SIC alone. Most orders and movement among the ranks came from the Executives.
Active leaders of Rocket Agents. Elites worked in the field, typically as the head of squadrons, often coordinating multiple teams in the mission area as well as holding the responsibility of the detailed planning of missions. Elites had no direct power to alter the placement of lower agents in the Team, but their voices were very much respected by the Executives.
A Lieutenant was to an Elite as the Executives are to the Leader and SIC. While Elites were the Generals, planners, and leaders in the field; Lieutenants were the micromanagers. Each team larger than two was typically led by a Lieutenant, who kept their own agents in line and on task.
Scientists are not Agents in the most literal sense, and had little use outside the Team Rocket base. Scientists were as the name implies - researchers and developers of technology and biogenetics used by Rocket for their weapons, devices, and genetic soldiers.
Somewhat outside the Agent hierarchy, Trainers were Agents who no longer worked in the field, but instead spent their time bettering the other Agents in their specialized field. Most Trainers were combat specialists, but other functions were known.
A Soldier was effectively an advanced Grunt - someone who had proven their mettle in the field, but was not ready for more responsibilities. Soldiers worked under Lieutenants, carrying out more difficult and more important missions than the typical Grunt partnership.
The most typical Rocket Agent, a Grunt was more a statistic than an individual. They were viewed for their specific training and used as needed, often partnered up with another Grunt for increased effectiveness in lower-profile missions. Occasionally, Grunts remained partnered with higher-ranked agents from when they were New Recruits, until the higher-ranked Agent was needed for more important tasks.
New Recruit
Not yet a Grunt, a New Recruit was typically still undergoing training or highly supervised missions of low importance. Typically, a New Recruit would be partnered with one or more Rockets ranked Lieutenant or Elite, if any were available, to monitor their progress and loyalty to the team. Soldiers substituted for the other higher-ranked Agents when none were available.
Jr. Agent
A specific kind of New Recruit, a Jr. Agent was either born into the Team, or brought in at a young enough age to ingrain the Team into their lifestyle. Jr. Agents spent most of their time in the Base, leaving only with groups on missions. Upon reaching adolescence, Jr. Agents were promoted to Grunt status.

Rocket PDAs

All members of Team Rocket were equipped with and required to carry a Rocket Personal Digital Assistant(PDA) on their person at all times. These PDAs acted as an all-purpose comm device.. They could also show personal text messages or broadcast general messages, and could also be used for voice communication, though that was far less subtle. The PDAs could be deactivated remotely in case of loss, theft, or betrayal.

Unovans and Team Rocket

While the majority of Pokemorphs were created by Team Rocket, and thus have a history with the team, the Unovan Pokemorphs are a different story. A small amount of Pokemorphs of Unovan species were normal First or Second Generation Pokemorphs, either taken by Team Rocket when they sent teams into Unova or brought by trainers moving out of Unova. However, any and all Pokemorphs that were morphed by Team Plasma have no history with Team Rocket, and are only on the island as of mid-June 2039 at the earliest. If any Unovan Pokemorphs had joined Team Rocket, they would've new arrivals without rank or history and treated as New Recruits.

Team Rocket Headquarters

The Team Rocket base was last located directly under the single city on Pokemorph Island in the hopes it would not be destroyed like previous bases; alas, history repeats itself. Located several thousand feet underground, the base was mostly circular to help protect it from earthquakes and earth shifts and was designed to be structurally sound against most seismic activity. The base was made of re-enforced steel alloy walls from ceiling to floor; the alloy also helped protect the inner base from the heat of the underground and, in addition, the base could be sectioned off in the case of emergencies. There was also a GAP field surrounding every outer wall and the inner walls of the Holding Area. As another precaution, the base had a rotation schedule they followed regularly, sealing and opening different entrances to help weed out traitors. The base had its own generator for power and water treatment facility; waste water was pumped out into the city's sewage lines. It included specialised areas such as a lounge, a mess hall, training rooms, meeting rooms, barracks, a laboratory and a holding area.