"They say Pokemorph Island is like the Promised Land for Pokemorphs. Very few 'morphs want to stay on the mainland when there's a place like that out there. From what I hear, everyone on the Island is a Pokemorph. There are no humans to try to kill or capture us. And, unlike this village, it's a real city... like the ones humans live in." Said by an escaped Second Gen morph, this may be considered an exaggeration, but many consider it to remain a fairly accurate summary of the island.
Originally known as Prism Island when the territory was under exclusively human occupation, it came be known as "Pokemorph Island" when Pokemorphs began to population the island. The title of the land was officially declared to be "Prism Island" in April 2040, though the island is still known colloquially as "Pokemorph Island," and the title remains on many local businesses.
Prism Island layout
Prism Island, south of the Sevii islands, is the current residence for Pokemorphs. The temperate island is larger than Cinnabar, and the southeast corner is covered by the large buildings in which Pokemorphs now live and work. The remainder of the island is forested, save for the extinct volcano northwest of the island's center, which gave birth to Prism Island.
The beach just south of town is a beautiful strip of white sands, giving way to a rocky coast further west, home of the clean power plant. It turns to majestic cliffs northward, on the east side of the island; the Seaview estate adorning the highest cliff, overlooking the ocean, with trails leading back down to the warm sands below. The city itself is not unlike a human settlement, with buildings of all sizes serving as homes and workplaces for the Pokemorphs. Generally, the northeast section of the city serves as the industrial section of town, notable for its harbor, and also the location of the stadium. The west side of the city is the major residential area, with a few special neighborhoods to suit specific Pokemorphs' needs. Southeast is the scenic part of town, home of both Seaview, and the boardwalk, along with the frequently visited beach. The central portion of the city houses the major commerce, only a short drive or bus ride from any part of town. Notably, Pokemorph Hospital sits centered on the north end of the city.
Effect of the Unovan Pokemorphs
When the Unovan Pokemorph population started moving in, the city found itself stressed for food production and housing, even with the foreign aid sent by Unova. While the island may comfortably fit more inhabitants than the population prior to the Unovans' arrival, many of the possible housing options were needed renovation. General purpose housing was soon filled, vacant houses in the residential district were bought up quickly, and the city found itself needing to expand its borders to fit the increased population. However, the increased population also led to an increased workforce, the newcomer Pokemorphs more than able to help in construction and expansion, while others added their efforts to agricultural and livestock production to lessen the stress on the food supply.
The population of Prism Island is roughly 18,000, including both Pokemorphs and humans (wild Pokémon are not counted in population censuses).
The island's estimated composition by species in the 2039 Census Bureau was:
- Pokemorph: 94.08%
- Human: 4.64%
- Independent or Trainer-owned Pokémon: 1.28%
Generation and typing
The island's estimated composition by generation in the 2039 Census Bureau was:
- Freebirth: 37.25%
- Second Generation: 31.49%
- First Generation: 25.62%
- Unovan: 5.28%
- Other: 0.35%
The population breakdown by Elemental typing was also recorded in the 2039 Census Bureau, though Fairy was not accounted for at this time. It is also worth noting that percentages are skewed over an even 100%, due to many Pokemorphs having dual-types.
- Normal: 19.5%
- Fire: 13.98%
- Flying: 11.87%
- Dark: 11.63%
- Water: 11.28%
- Electric: 9.75%
- Psychic: 8.81%
- Poison: 6.93%
- Ground: 6.11%
- Fighting: 5.52%
- Grass: 4.94%
- Dragon: 4.47%
- Ghost: 4.23%
- Ice: 4.23%
- Steel: 4%
- Bug: 3.76%
- Rock: 2.94%
Prism Island's weather is typical for a tropical island, mirroring that of Hawaii. Temperatures are typically warm, with little variation year-round. Rain is frequent, but often light showers that punctuate otherwise warm and sunshiney days.
Prism Island is much like other islands in that it has few natural resources of its own to take advantage of and help enrich the island through commodities trading. There are no precious minerals, metals, or hydrocarbons to be found on or around Prism Island. However, the soil of the island allows for limited agriculture.
The soil of Prism Island is not too unlike the soil of the Hawaiian Islands; it is made up of mostly basaltic volcanic rock that has been broken down and weathered into soil. These substances serve to enrich the soil content with minerals and nutrients that raise its fertility and therefore make it ideal for farmers and ranchers. Over forty percent of the island's land is arable and useful for agriculture. Crops are produced primarily in the area northwest of the city, where there is more fresh water available. From the soil, farmers are able to grow plentiful crops of sugarcane, coffee, and tropical fruit of many varities while a few ranches take advantage of the rich soil to raise grass-fed livestock.
Pokémon still exist on Prism Island, of course, both those that are born naturally and those that are brought by visiting pokemon trainers. Because pokéballs are illegal on the island -- even if they are owned by a legally registered trainer -- all Pokémon accompanying a trainer are required to be out of their pokéballs, which leaves them free to wander if a trainer is not mindful.
Native Species - The evolutions of these Pokémon may also be found, though they are much less common; third-stage evolutions are extremely rare.
- Common Terrestrial Species: Aipom, Budew, Caterpie, Chatot, Dunsparce, Dwebble, Ekans, Geodude, Nidoran, Oddish, Rattata, Sandshrew, Sentret, Spinarak, Taillow, Weedle, Wurmple, Zubat
- Less Common Terrestrial Species: Carnivine, Grimer, Seviper, Skarmory, Venipede
- Aquatic Species: Alomomola, Carvanha, Clamperl, Corsola, Horsea, Magikarp, Qwilfish, Tentacool, Wailmer
Species Used on Farmland: Mareep, Miltank, Ponyta, Spoink, Tauros, Torchic
- Main article: Pokemorph_Society#Communication
Domesticated Pokémon may understand human languages, depending on their circumstances. Pokémon who belong to a trainer can pick up on it pretty easily, whereas wild Pokémon tend not to understand it, unless they hang around urban areas often.